Confess The Like Game Walkthrough / Solutions and Completion Guide
Confess The Enjoy Game Walkthrough
Willie: the key character for this tale. (YOU) (You begin every run at your desk, the very last one in the third line)
Liza: the lady you would like, constantly remains belated to complete her research. (The brunette woman into the front row)
Julie: one of the classmates. (The purple haired girl who sits during the desk right prior to you
Journal: it is got by you whenever you connect to your desk.
Cake: just like the journal
Cup: communicate with Julie and choose [borrow a cup from her] or from her desk after she leaves you can just take it.
Knife: within the locked drawer of this file case when you look at the corner that is far right of space.
Key into the cabinet: within the class monitor’s notebook. In the 2nd desk from the kept into the third line. All jigsaw is needed by you pieces therefore the code to start it.
Jigsaw components sparks that are:(white
Piece(1/4): inside one of the books in the file cabinet after you got some Endings you can find it. Choose [check the books]->[No Longer Human]
Piece(2/4): After even more Endings there is it from the curve wrecker’s desk. The next through the right in the row that is first. Connect to it two times and select [search]
Piece(3/4): once more after even more Endings you’ll find it regarding the trained teachers desk infront regarding the blackboard. Inspect it and after the Instructions fade (Press area) you shall receive it.
Piece(4/4): After around 12 Endings you could get the final piece. There is it on the second desk from the kept into the 2nd row.
(The CODE to open up the notebook is unique for every single run. You need to get a brand new one every right time.) To obtain the rule you must have the glass, fill it with water through the water dispenser into the far kept corner and water the plant close to it. Although you water the plant the rule is shown when you look at the textbox in the bottom associated with the display.
Endings 1 – 9 (Timed)
Of these endings the clock when you look at the top left part needs to show a particular time. You can easily simply wait or communicate with Julie/things to pass the waiting duration.
Ending 1: (Clock shows 0)
– talk to Liza and choose [yes]
Ending 2: (Clock shows 1)
– talk to Liza and pick [yes]->[confess your like to her]
Closing 3: (Clock shows 1)
– talk to Liza and[yes]->[hesitate that is select]
Ending 4: (Clock shows 2)
– talk to Liza and pick [yes]->[confess your like to her]
Ending 5: (Clock shows 2)
– talk to Liza and[yes]->[hesitate that is select]
Ending 6: (Clock shows 3)
– talk to Liza and[yes]->[hesitate that is select]
Ending 7: (Clock shows 3)
– talk to Liza and pick [yes]->[confess your like to her]
Ending 8: (Clock shows 4)
– talk to Liza and select [yes]->[hesitate]
Ending 9: (Clock shows 4)
– talk to Liza and select [yes]->[confess your love to her]
Endings 10 – 12 (Conditionally Timed)
Closing 10: (Clock shows 5)
– you must allow the time go out (five full minutes) + Julie has got to be into the space
Ending 11: (Clock shows 5)
– you must allow time go out (five minutes) + Julie needs to keep the area beforehand
Ways to get Julie to go out of the area:
– have the dessert froom your desk
– talk to Julie and provide her the dessert [ask her to leave]->[bribe her utilizing the dessert]
Ending 12: (Clock shows 0) (SPEEDRUN)
-sprint to Liza and keep in touch with her as quickly as possible.
Endings 13 – 15 (Miscellaneous)
– Just leave the space through the door that is top
– have the dessert from your own desk
– provide the dessert to Liza and select [yes]->[give her the cake]->[i as you]
– have the dessert from your own desk
– provide the dessert to Liza and pick [yes]->[give her the cake]->[……]
Endings 16 + 17 (Mutated Room)
Simple tips to unlock the “Mutated Room”: (You’ve got to accomplish these tasks quickly)
– have the dessert from your own desk
– provide the dessert to Julie so she makes the area
– make the cup from her desk
– get jigsaw piece 2 then piece 1 followed closely by piece 3
– water the plant and obtain the rule
– close both curtains
– have the jigsaw that is last 4
– open the notebook to get the important thing
– open the cabinet and acquire the blade
– talk to Liza although the clock shows 3
– select [yes]->[confess your like to her]
You understand you’ve got it whenever you have the written text “the love hymn, disappeared in a flash” after making ( Now you have actually a 1/3 opportunity to begin the overall game within the room that is mutated. It is possible to identify it on the basis of the known proven fact that Julie is not here and that there are no products to gather)
– get to Liza and communicate with her
— try to escape through the ghost and escape through the entranceway Ending 17:
– get to Liza and keep in touch with her
-get killed by the ghost
(BEST you are able to get Ending 18 or 19 in your next run after you got one of these Endings)
Endings 18 + 19 (Certain)
(when you joined the mutated space at leat once you could possibly get these Endings) After among the Mutated Endings (16/17): once you begin a fresh run your character will keep in mind one thing as well as the display will flash red
– Julie needs to stay static in the space
– get the blade it is now bloodstained Ending 19:
– Julie needs to LEAVE the area
– have the blade it is now bloodstained
(You’ve got to obtain back again to the Mutated Room inbetween these Endings)
Ending 20 (Real Ending)
Once you have other Endings you’ll unloack the past and ending that is true
– go directly to the message bord beside the plant in the far website of this space
– examine it (it will include all except one banner [1-19])
– talk to Julie select [chat] and simply carry on chatting (repeat times that are several
Take pleasure in the End regarding the good tale and complete this entertaining game ^^ that is little
Key Accomplishment
To unlock the Secret accomplishment you need to complete the game first while having gotten every Ending.
Your aim is always to restore the area !
HINT: you must get a blank brain / a clean sheet of the memory to bring back what exactly isn’t here any longer
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